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Pcsx2 critical error thread creation failure

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Message: Failed to submit command buffer. But just before the intro cutscene loads an assertion fail will appear:Ĭ:\BuildAgent\work\76cd4fe97f2b8d5a\common\Vulkan\Context.cpp(1026) : assertion failed:įunction: Vulkan::Context::DoSubmitCommandBuffer

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In Jak 2, various issues occur when mipmapping is used that varies between renderers:

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